// Created by Crowbar 0.24.0.0 ################################################################################ ====== MDL Header ====== 00 id: IDST 04 version: 49 08 checksum: 0xC1FFD424 0C name ($modelname): v_models\weapons\v_claw_Hulk.mdl 4C fileSize (size of mdl file in bytes): 19 128 50 eyePositionX ($eyeposition): 0.000000 54 eyePositionY: 0.000000 58 eyePositionZ: 0.000000 5C illuminationPositionX ($illumposition): 0.000000 60 illuminationPositionY: 0.000000 64 illuminationPositionZ: 0.000000 68 hullMinPositionX: 0.000000 6C hullMinPositionY: 0.000000 70 hullMinPositionZ: 0.000000 74 hullMaxPositionX: 0.000000 78 hullMaxPositionY: 0.000000 7C hullMaxPositionZ: 0.000000 80 viewBoundingBoxMinPositionX: 0.000000 84 viewBoundingBoxMinPositionY: 0.000000 88 viewBoundingBoxMinPositionZ: 0.000000 8C viewBoundingBoxMaxPositionX: 0.000000 90 viewBoundingBoxMaxPositionY: 0.000000 94 viewBoundingBoxMaxPositionZ: 0.000000 98 flags: 0x00000001 9C boneCount: 40 A0 boneOffset: 664 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reserved(56): 0 (0x00000000) reserved(57): 0 (0x00000000) reserved(58): 0 (0x00000000) ======================== ====== Bones (nodes) ====== [Bone (node) index: 0] name: ValveBiped.Bip01_Spine2 parentBoneIndex: -1 ([no parent bone]) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (9.079734, 0.000000, 0.000000) quat[x,y,z,w]: (0.000000, 0.000000, 0.103477, 0.994632) rotation[x,y,z]: (0.000000, 0.000000, 0.207326) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (0.978585, -0.205844, 0.000000) poseToBoneColumn1[x,y,z]: (0.205844, 0.978585, 0.000000) poseToBoneColumn2[x,y,z]: (0.000000, 0.000000, 1.000000) poseToBoneColumn3[x,y,z]: (-8.885290, 1.869008, 0.000000) -------------------- [Bone (node) index: 1] name: ValveBiped.Bip01_Spine3 parentBoneIndex: 0 (ValveBiped.Bip01_Spine2) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (10.826822, 0.000001, 0.000000) quat[x,y,z,w]: (0.000000, 0.000000, 0.304285, 0.952581) rotation[x,y,z]: (0.000000, 0.000000, 0.618376) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (0.678041, -0.735024, 0.000000) poseToBoneColumn1[x,y,z]: (0.735024, 0.678041, 0.000000) poseToBoneColumn2[x,y,z]: (0.000000, 0.000000, 1.000000) poseToBoneColumn3[x,y,z]: (-14.978354, 12.950268, 0.000000) -------------------- [Bone (node) index: 2] name: ValveBiped.Bip01_L_Clavicle parentBoneIndex: 1 (ValveBiped.Bip01_Spine3) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (6.900927, 1.363882, 3.754603) quat[x,y,z,w]: (-0.343696, -0.509664, -0.677701, 0.403531) rotation[x,y,z]: (1.037196, -1.069950, -2.719736) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.152520, 0.722186, -0.674674) poseToBoneColumn1[x,y,z]: (-0.455301, 0.554558, 0.696538) poseToBoneColumn2[x,y,z]: (0.877176, 0.413416, 0.244231) poseToBoneColumn3[x,y,z]: (4.013281, -22.977867, 9.107991) -------------------- [Bone (node) index: 3] name: ValveBiped.Bip01_L_UpperArm parentBoneIndex: 2 (ValveBiped.Bip01_L_Clavicle) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (12.731756, 0.000002, 0.000001) quat[x,y,z,w]: (-0.297427, -0.437533, -0.459132, 0.713653) rotation[x,y,z]: (-0.051631, -1.114315, -1.111210) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.920718, 0.165638, 0.353332) poseToBoneColumn1[x,y,z]: (0.317116, -0.210076, 0.924827) poseToBoneColumn2[x,y,z]: (0.227413, 0.963552, 0.140895) poseToBoneColumn3[x,y,z]: (15.548228, -17.414652, -11.913534) -------------------- [Bone (node) index: 4] name: ValveBiped.Bip01_L_Forearm parentBoneIndex: 3 (ValveBiped.Bip01_L_UpperArm) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (26.625124, 0.000002, 0.000001) quat[x,y,z,w]: (0.000000, 0.000000, -0.177220, 0.984171) rotation[x,y,z]: (0.000000, 0.000000, -0.356322) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.920663, -0.165940, 0.353332) poseToBoneColumn1[x,y,z]: (0.370477, -0.086261, 0.924827) poseToBoneColumn2[x,y,z]: (-0.122987, 0.982356, 0.140895) poseToBoneColumn3[x,y,z]: (-4.306366, -20.184723, -11.913537) -------------------- [Bone (node) index: 5] name: ValveBiped.Bip01_L_Hand parentBoneIndex: 4 (ValveBiped.Bip01_L_Forearm) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (20.040779, -0.000017, -0.000030) quat[x,y,z,w]: (-0.208059, 0.062925, 0.091011, 0.971838) rotation[x,y,z]: (-0.409428, 0.160870, 0.153282) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.979725, -0.100696, 0.173201) poseToBoneColumn1[x,y,z]: (0.200270, -0.516006, 0.832844) poseToBoneColumn2[x,y,z]: (0.005508, 0.850645, 0.525711) poseToBoneColumn3[x,y,z]: (-24.884794, -8.477042, -21.237331) -------------------- [Bone (node) index: 6] name: ValveBiped.Bip01_L_Finger4 parentBoneIndex: 5 (ValveBiped.Bip01_L_Hand) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (16.821646, 2.696737, -0.203279) quat[x,y,z,w]: (0.828709, 0.198370, -0.118094, 0.509847) rotation[x,y,z]: (2.086268, 0.409345, 0.229126) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.965209, -0.261429, 0.005073) poseToBoneColumn1[x,y,z]: (-0.260073, 0.961849, 0.084900) poseToBoneColumn2[x,y,z]: (-0.027075, 0.080627, -0.996377) poseToBoneColumn3[x,y,z]: (-31.217243, -31.038256, 19.204737) -------------------- [Bone (node) index: 7] name: ValveBiped.Bip01_L_Finger41 parentBoneIndex: 6 (ValveBiped.Bip01_L_Finger4) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.039387, -0.000002, 0.000000) quat[x,y,z,w]: (-0.015570, -0.054968, -0.272090, 0.960574) rotation[x,y,z]: (0.000000, -0.114323, -0.552053) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.679676, -0.728785, 0.083149) poseToBoneColumn1[x,y,z]: (-0.711445, 0.682575, 0.167149) poseToBoneColumn2[x,y,z]: (-0.178571, 0.054451, -0.982419) poseToBoneColumn3[x,y,z]: (-9.769403, -43.868496, 20.452684) -------------------- [Bone (node) index: 8] name: ValveBiped.Bip01_L_Finger42 parentBoneIndex: 7 (ValveBiped.Bip01_L_Finger41) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (1.516909, 0.000000, 0.000000) quat[x,y,z,w]: (-0.005700, -0.052918, -0.106935, 0.992840) rotation[x,y,z]: (0.000000, -0.106498, -0.214585) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.497177, -0.856801, 0.136772) poseToBoneColumn1[x,y,z]: (-0.817947, 0.515423, 0.255542) poseToBoneColumn2[x,y,z]: (-0.289444, 0.015177, -0.957075) poseToBoneColumn3[x,y,z]: (0.497596, -45.265694, 20.516027) -------------------- [Bone (node) index: 9] name: ValveBiped.Bip01_L_Finger3 parentBoneIndex: 5 (ValveBiped.Bip01_L_Hand) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (17.176718, 0.840394, -0.044735) quat[x,y,z,w]: (0.802649, 0.225469, -0.201990, 0.513924) rotation[x,y,z]: (2.059419, 0.589569, 0.186759) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.912009, -0.393631, 0.115302) poseToBoneColumn1[x,y,z]: (-0.379133, 0.916273, 0.129234) poseToBoneColumn2[x,y,z]: (-0.156518, 0.074148, -0.984888) poseToBoneColumn3[x,y,z]: (-24.007597, -36.061848, 20.695177) -------------------- [Bone (node) index: 10] name: ValveBiped.Bip01_L_Finger31 parentBoneIndex: 9 (ValveBiped.Bip01_L_Finger3) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.302856, 0.000004, 0.000002) quat[x,y,z,w]: (-0.008022, -0.036180, -0.216311, 0.975621) rotation[x,y,z]: (0.000000, -0.074134, -0.436374) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.649821, -0.742210, 0.163882) poseToBoneColumn1[x,y,z]: (-0.719294, 0.670167, 0.183012) poseToBoneColumn2[x,y,z]: (-0.245661, 0.001046, -0.969355) poseToBoneColumn3[x,y,z]: (-7.046707, -43.802773, 21.275537) -------------------- [Bone (node) index: 11] name: ValveBiped.Bip01_L_Finger32 parentBoneIndex: 10 (ValveBiped.Bip01_L_Finger31) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.047744, 0.000000, 0.000000) quat[x,y,z,w]: (-0.000612, -0.009553, -0.063883, 0.997912) rotation[x,y,z]: (0.000000, -0.019146, -0.127858) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.546639, -0.819010, 0.174379) poseToBoneColumn1[x,y,z]: (-0.795225, 0.572979, 0.198272) poseToBoneColumn2[x,y,z]: (-0.262303, -0.030287, -0.964510) poseToBoneColumn3[x,y,z]: (-3.026975, -44.604851, 21.337399) -------------------- [Bone (node) index: 12] name: ValveBiped.Bip01_L_Finger2 parentBoneIndex: 5 (ValveBiped.Bip01_L_Hand) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (17.032679, -1.069098, -0.638178) quat[x,y,z,w]: (0.829739, 0.139062, -0.139396, 0.522267) rotation[x,y,z]: (2.036037, 0.386101, 0.092064) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.977558, -0.183477, 0.103517) poseToBoneColumn1[x,y,z]: (-0.172837, 0.979461, 0.103847) poseToBoneColumn2[x,y,z]: (-0.120445, 0.083625, -0.989192) poseToBoneColumn3[x,y,z]: (-31.540936, -29.750933, 18.876667) -------------------- [Bone (node) index: 13] name: ValveBiped.Bip01_L_Finger21 parentBoneIndex: 12 (ValveBiped.Bip01_L_Finger2) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.907255, 0.000000, -0.000002) quat[x,y,z,w]: (-0.022366, -0.054022, -0.381880, 0.922360) rotation[x,y,z]: (0.000000, -0.117004, -0.785076) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.545839, -0.820795, 0.168388) poseToBoneColumn1[x,y,z]: (-0.796921, 0.570631, 0.198233) poseToBoneColumn2[x,y,z]: (-0.258796, -0.025989, -0.965582) poseToBoneColumn3[x,y,z]: (-1.109655, -45.394566, 19.137051) -------------------- [Bone (node) index: 14] name: ValveBiped.Bip01_L_Finger22 parentBoneIndex: 13 (ValveBiped.Bip01_L_Finger21) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.470909, 0.000004, 0.000000) quat[x,y,z,w]: (0.000575, 0.021367, -0.026917, 0.999409) rotation[x,y,z]: (0.000000, 0.042753, -0.053852) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.507607, -0.848986, 0.146827) poseToBoneColumn1[x,y,z]: (-0.834198, 0.526909, 0.162728) poseToBoneColumn2[x,y,z]: (-0.215518, -0.039881, -0.975685) poseToBoneColumn3[x,y,z]: (-1.948834, -45.521488, 19.071188) -------------------- [Bone (node) index: 15] name: ValveBiped.Bip01_L_Finger1 parentBoneIndex: 5 (ValveBiped.Bip01_L_Hand) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (16.797976, -2.957013, -1.264868) quat[x,y,z,w]: (0.830201, 0.100199, -0.150968, 0.527195) rotation[x,y,z]: (2.011464, 0.364322, 0.007697) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.977833, -0.129876, 0.164241) poseToBoneColumn1[x,y,z]: (-0.113347, 0.987849, 0.106330) poseToBoneColumn2[x,y,z]: (-0.176055, 0.085356, -0.980673) poseToBoneColumn3[x,y,z]: (-31.868990, -28.107813, 19.003736) -------------------- [Bone (node) index: 16] name: ValveBiped.Bip01_L_Finger11 parentBoneIndex: 15 (ValveBiped.Bip01_L_Finger1) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.246731, 0.000000, 0.000002) quat[x,y,z,w]: (0.009970, 0.025045, -0.369707, 0.928757) rotation[x,y,z]: (0.000000, 0.053920, -0.757676) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.629026, -0.766348, 0.130530) poseToBoneColumn1[x,y,z]: (-0.765848, 0.639713, 0.065150) poseToBoneColumn2[x,y,z]: (-0.133429, -0.058985, -0.989302) poseToBoneColumn3[x,y,z]: (-6.482424, -43.864021, 18.681519) -------------------- [Bone (node) index: 17] name: ValveBiped.Bip01_L_Finger12 parentBoneIndex: 16 (ValveBiped.Bip01_L_Finger11) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (1.924984, 0.000000, 0.000000) quat[x,y,z,w]: (0.001514, 0.042155, -0.035850, 0.998467) rotation[x,y,z]: (0.000000, 0.084390, -0.071779) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.581411, -0.809486, 0.081814) poseToBoneColumn1[x,y,z]: (-0.812364, 0.583141, -0.003336) poseToBoneColumn2[x,y,z]: (-0.045008, -0.068403, -0.996642) poseToBoneColumn3[x,y,z]: (-6.795963, -44.354034, 18.173361) -------------------- [Bone (node) index: 18] name: ValveBiped.Bip01_L_Finger0 parentBoneIndex: 5 (ValveBiped.Bip01_L_Hand) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (10.924368, -3.874177, -3.676630) quat[x,y,z,w]: (-0.957637, 0.087396, 0.158764, 0.223804) rotation[x,y,z]: (-2.700621, 0.350317, -0.102732) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.965111, 0.253252, 0.066509) poseToBoneColumn1[x,y,z]: (-0.049011, 0.074794, -0.995994) poseToBoneColumn2[x,y,z]: (-0.257212, -0.964505, -0.059773) poseToBoneColumn3[x,y,z]: (-26.986809, 19.650185, 22.303432) -------------------- [Bone (node) index: 19] name: ValveBiped.Bip01_L_Finger01 parentBoneIndex: 18 (ValveBiped.Bip01_L_Finger0) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (3.109821, 0.000002, 0.000000) quat[x,y,z,w]: (0.001883, 0.061568, -0.030510, 0.997635) rotation[x,y,z]: (0.000000, 0.123272, -0.061145) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.979534, 0.193804, -0.054347) poseToBoneColumn1[x,y,z]: (0.069384, 0.071660, -0.995013) poseToBoneColumn2[x,y,z]: (-0.188943, -0.978420, -0.083640) poseToBoneColumn3[x,y,z]: (-33.746510, 17.774349, 18.292772) -------------------- [Bone (node) index: 20] name: ValveBiped.Bip01_L_Finger02 parentBoneIndex: 19 (ValveBiped.Bip01_L_Finger01) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (1.512894, 0.000000, 0.000002) quat[x,y,z,w]: (0.003874, -0.013955, 0.267452, 0.963462) rotation[x,y,z]: (0.000000, -0.028966, 0.541554) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.740735, 0.670991, -0.032907) poseToBoneColumn1[x,y,z]: (0.067536, 0.025641, -0.997387) poseToBoneColumn2[x,y,z]: (-0.668394, -0.741022, -0.064309) poseToBoneColumn3[x,y,z]: (-20.513340, 33.406105, 18.894800) -------------------- [Bone (node) index: 21] name: ValveBiped.Bip01_R_Clavicle parentBoneIndex: 1 (ValveBiped.Bip01_Spine3) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (6.900930, 1.363876, -3.754603) quat[x,y,z,w]: (0.328593, 0.534290, -0.658461, 0.415921) rotation[x,y,z]: (-1.110908, 1.069950, -2.719736) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.152520, 0.670538, 0.726028) poseToBoneColumn1[x,y,z]: (-0.455301, 0.604349, -0.653806) poseToBoneColumn2[x,y,z]: (-0.877176, -0.430280, 0.213122) poseToBoneColumn3[x,y,z]: (4.013281, -22.244713, -10.775477) -------------------- [Bone (node) index: 22] name: ValveBiped.Bip01_R_UpperArm parentBoneIndex: 21 (ValveBiped.Bip01_R_Clavicle) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (12.731754, 0.000000, 0.000000) quat[x,y,z,w]: (0.323522, 0.454154, -0.442698, 0.702208) rotation[x,y,z]: (0.137309, 1.179108, -1.033073) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.920717, 0.165638, -0.353332) poseToBoneColumn1[x,y,z]: (0.317117, -0.210077, -0.924827) poseToBoneColumn2[x,y,z]: (-0.227413, -0.963552, 0.140895) poseToBoneColumn3[x,y,z]: (15.548226, -17.414644, 11.913555) -------------------- [Bone (node) index: 23] name: ValveBiped.Bip01_R_Forearm parentBoneIndex: 22 (ValveBiped.Bip01_R_UpperArm) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (26.625118, 0.000002, 0.000001) quat[x,y,z,w]: (0.000000, 0.000000, -0.177220, 0.984171) rotation[x,y,z]: (0.000000, 0.000000, -0.356322) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.920663, -0.165940, -0.353332) poseToBoneColumn1[x,y,z]: (0.370478, -0.086261, -0.924827) poseToBoneColumn2[x,y,z]: (0.122987, -0.982356, 0.140895) poseToBoneColumn3[x,y,z]: (-4.306359, -20.184713, 11.913551) -------------------- [Bone (node) index: 24] name: ValveBiped.Bip01_R_Hand parentBoneIndex: 23 (ValveBiped.Bip01_R_Forearm) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (20.040762, -0.000013, 0.000021) quat[x,y,z,w]: (0.206023, -0.063115, 0.090878, 0.972272) rotation[x,y,z]: (0.405241, -0.160869, 0.153281) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.979725, -0.099972, -0.173622) poseToBoneColumn1[x,y,z]: (0.200271, -0.512514, -0.834997) poseToBoneColumn2[x,y,z]: (-0.005507, -0.852839, 0.522145) poseToBoneColumn3[x,y,z]: (-24.884764, -8.565922, 21.201656) -------------------- [Bone (node) index: 25] name: ValveBiped.Bip01_R_Finger4 parentBoneIndex: 24 (ValveBiped.Bip01_R_Hand) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (16.821661, 2.695863, 0.214567) quat[x,y,z,w]: (-0.827640, -0.198123, -0.118509, 0.511581) rotation[x,y,z]: (-2.081821, -0.410293, 0.227356) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.965209, -0.261429, -0.005073) poseToBoneColumn1[x,y,z]: (-0.260073, 0.961849, -0.084900) poseToBoneColumn2[x,y,z]: (0.027075, -0.080627, -0.996376) poseToBoneColumn3[x,y,z]: (-31.217211, -31.038294, -19.204721) -------------------- [Bone (node) index: 26] name: ValveBiped.Bip01_R_Finger41 parentBoneIndex: 25 (ValveBiped.Bip01_R_Finger4) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.039385, -0.000002, -0.000002) quat[x,y,z,w]: (0.015570, 0.054968, -0.272090, 0.960574) rotation[x,y,z]: (0.000000, 0.114323, -0.552053) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.679676, -0.728784, -0.083149) poseToBoneColumn1[x,y,z]: (-0.711444, 0.682575, -0.167149) poseToBoneColumn2[x,y,z]: (0.178571, -0.054451, -0.982419) poseToBoneColumn3[x,y,z]: (-9.769351, -43.868511, -20.452660) -------------------- [Bone (node) index: 27] name: ValveBiped.Bip01_R_Finger42 parentBoneIndex: 26 (ValveBiped.Bip01_R_Finger41) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (1.516908, 0.000000, -0.000002) quat[x,y,z,w]: (0.005700, 0.052918, -0.106935, 0.992840) rotation[x,y,z]: (0.000000, 0.106498, -0.214585) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.497177, -0.856801, -0.136772) poseToBoneColumn1[x,y,z]: (-0.817947, 0.515423, -0.255542) poseToBoneColumn2[x,y,z]: (0.289444, -0.015177, -0.957074) poseToBoneColumn3[x,y,z]: (0.497646, -45.265697, -20.515993) -------------------- [Bone (node) index: 28] name: ValveBiped.Bip01_R_Finger3 parentBoneIndex: 24 (ValveBiped.Bip01_R_Hand) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (17.176741, 0.840203, 0.048256) quat[x,y,z,w]: (-0.801572, -0.225046, -0.202462, 0.515603) rotation[x,y,z]: (-2.054467, -0.590341, 0.184005) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.912009, -0.393630, -0.115303) poseToBoneColumn1[x,y,z]: (-0.379132, 0.916274, -0.129233) poseToBoneColumn2[x,y,z]: (0.156519, -0.074146, -0.984888) poseToBoneColumn3[x,y,z]: (-24.007584, -36.061836, -20.695211) -------------------- [Bone (node) index: 29] name: ValveBiped.Bip01_R_Finger31 parentBoneIndex: 28 (ValveBiped.Bip01_R_Finger3) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.302858, -0.000004, 0.000000) quat[x,y,z,w]: (0.008022, 0.036180, -0.216311, 0.975621) rotation[x,y,z]: (0.000000, 0.074134, -0.436374) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.649822, -0.742209, -0.163883) poseToBoneColumn1[x,y,z]: (-0.719293, 0.670168, -0.183011) poseToBoneColumn2[x,y,z]: (0.245661, -0.001045, -0.969355) poseToBoneColumn3[x,y,z]: (-7.046700, -43.802750, -21.275568) -------------------- [Bone (node) index: 30] name: ValveBiped.Bip01_R_Finger32 parentBoneIndex: 29 (ValveBiped.Bip01_R_Finger31) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.047746, 0.000000, 0.000000) quat[x,y,z,w]: (0.000612, 0.009553, -0.063882, 0.997912) rotation[x,y,z]: (0.000000, 0.019146, -0.127858) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.546640, -0.819009, -0.174380) poseToBoneColumn1[x,y,z]: (-0.795224, 0.572980, -0.198272) poseToBoneColumn2[x,y,z]: (0.262303, 0.030288, -0.964510) poseToBoneColumn3[x,y,z]: (-3.026979, -44.604836, -21.337429) -------------------- [Bone (node) index: 31] name: ValveBiped.Bip01_R_Finger2 parentBoneIndex: 24 (ValveBiped.Bip01_R_Hand) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (17.032698, -1.071758, 0.633699) quat[x,y,z,w]: (-0.828644, -0.138770, -0.139687, 0.524003) rotation[x,y,z]: (-2.031535, -0.386483, 0.090369) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.977559, -0.183476, -0.103518) poseToBoneColumn1[x,y,z]: (-0.172836, 0.979461, -0.103847) poseToBoneColumn2[x,y,z]: (0.120445, -0.083625, -0.989191) poseToBoneColumn3[x,y,z]: (-31.540913, -29.750957, -18.876661) -------------------- [Bone (node) index: 32] name: ValveBiped.Bip01_R_Finger21 parentBoneIndex: 31 (ValveBiped.Bip01_R_Finger2) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.907263, 0.000000, 0.000000) quat[x,y,z,w]: (0.022366, 0.054022, -0.381880, 0.922361) rotation[x,y,z]: (0.000000, 0.117004, -0.785076) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.545840, -0.820795, -0.168389) poseToBoneColumn1[x,y,z]: (-0.796921, 0.570632, -0.198233) poseToBoneColumn2[x,y,z]: (0.258797, 0.025989, -0.965582) poseToBoneColumn3[x,y,z]: (-1.109644, -45.394566, -19.137041) -------------------- [Bone (node) index: 33] name: ValveBiped.Bip01_R_Finger22 parentBoneIndex: 32 (ValveBiped.Bip01_R_Finger21) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.470907, 0.000000, 0.000000) quat[x,y,z,w]: (-0.000575, -0.021367, -0.026917, 0.999409) rotation[x,y,z]: (0.000000, -0.042753, -0.053852) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.507608, -0.848985, -0.146828) poseToBoneColumn1[x,y,z]: (-0.834197, 0.526910, -0.162728) poseToBoneColumn2[x,y,z]: (0.215519, 0.039881, -0.975685) poseToBoneColumn3[x,y,z]: (-1.948840, -45.521488, -19.071175) -------------------- [Bone (node) index: 34] name: ValveBiped.Bip01_R_Finger1 parentBoneIndex: 24 (ValveBiped.Bip01_R_Hand) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (16.797998, -2.962284, 1.252474) quat[x,y,z,w]: (-0.829096, -0.099883, -0.151177, 0.528932) rotation[x,y,z]: (-2.006983, -0.364351, 0.006101) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.977833, -0.129875, -0.164242) poseToBoneColumn1[x,y,z]: (-0.113346, 0.987850, -0.106329) poseToBoneColumn2[x,y,z]: (0.176056, -0.085356, -0.980673) poseToBoneColumn3[x,y,z]: (-31.868971, -28.107821, -19.003746) -------------------- [Bone (node) index: 35] name: ValveBiped.Bip01_R_Finger11 parentBoneIndex: 34 (ValveBiped.Bip01_R_Finger1) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (2.246735, 0.000000, 0.000000) quat[x,y,z,w]: (-0.009970, -0.025045, -0.369707, 0.928757) rotation[x,y,z]: (0.000000, -0.053920, -0.757676) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.629027, -0.766347, -0.130531) poseToBoneColumn1[x,y,z]: (-0.765847, 0.639713, -0.065149) poseToBoneColumn2[x,y,z]: (0.133429, 0.058986, -0.989301) poseToBoneColumn3[x,y,z]: (-6.482412, -43.864017, -18.681536) -------------------- [Bone (node) index: 36] name: ValveBiped.Bip01_R_Finger12 parentBoneIndex: 35 (ValveBiped.Bip01_R_Finger11) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (1.924985, 0.000004, 0.000000) quat[x,y,z,w]: (-0.001514, -0.042155, -0.035850, 0.998467) rotation[x,y,z]: (0.000000, -0.084390, -0.071779) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.581412, -0.809486, -0.081815) poseToBoneColumn1[x,y,z]: (-0.812364, 0.583142, 0.003337) poseToBoneColumn2[x,y,z]: (0.045009, 0.068403, -0.996642) poseToBoneColumn3[x,y,z]: (-6.795951, -44.354027, -18.173382) -------------------- [Bone (node) index: 37] name: ValveBiped.Bip01_R_Finger0 parentBoneIndex: 24 (ValveBiped.Bip01_R_Hand) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (10.924391, -3.889541, 3.660378) quat[x,y,z,w]: (0.958103, -0.087728, 0.158581, 0.221798) rotation[x,y,z]: (2.705055, -0.349884, -0.104252) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.965111, 0.253252, -0.066508) poseToBoneColumn1[x,y,z]: (-0.049009, 0.074794, 0.995994) poseToBoneColumn2[x,y,z]: (0.257212, 0.964505, -0.059773) poseToBoneColumn3[x,y,z]: (-26.986814, 19.650175, -22.303429) -------------------- [Bone (node) index: 38] name: ValveBiped.Bip01_R_Finger01 parentBoneIndex: 37 (ValveBiped.Bip01_R_Finger0) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (3.109825, 0.000000, 0.000000) quat[x,y,z,w]: (-0.001883, -0.061568, -0.030510, 0.997635) rotation[x,y,z]: (0.000000, -0.123272, -0.061145) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.979534, 0.193804, 0.054348) poseToBoneColumn1[x,y,z]: (0.069385, 0.071660, 0.995013) poseToBoneColumn2[x,y,z]: (0.188943, 0.978419, -0.083640) poseToBoneColumn3[x,y,z]: (-33.746513, 17.774345, -18.292768) -------------------- [Bone (node) index: 39] name: ValveBiped.Bip01_R_Finger02 parentBoneIndex: 38 (ValveBiped.Bip01_R_Finger01) flags: 1 280 (0x00000500) proceduralRuleType: 0 (0x00000000) proceduralRuleOffset: 0 (0x00000000) position[x,y,z]: (1.512894, 0.000002, -0.000002) quat[x,y,z,w]: (-0.003874, 0.013955, 0.267452, 0.963462) rotation[x,y,z]: (0.000000, 0.028966, 0.541554) positionScale[x,y,z]: (0.003906, 0.003906, 0.003906) rotationScale[x,y,z]: (0.000012, 0.000012, 0.000012) poseToBoneColumn0[x,y,z]: (-0.740735, 0.670991, 0.032909) poseToBoneColumn1[x,y,z]: (0.067537, 0.025640, 0.997387) poseToBoneColumn2[x,y,z]: (0.668394, 0.741022, -0.064309) poseToBoneColumn3[x,y,z]: (-20.513346, 33.406101, -18.894800) -------------------- ====== Textures ====== [Texture index: 0] 00 nameOffset: 6 729 (v_Hulk) -------------------- ====== Texture Paths ($cdmaterials) ====== [Texture Path index: 0] models\v_models\Infected\ -------------------- ====== Model Groups ($includemodel) ====== [Model Group index: 0] 00 labelOffset: 0 (0x00000000) label: 04 fileNameOffset: 6 691 (0x00001A23) fileName: models/v_models/weapons/anims_v_claw_Hulk.mdl -------------------- ====== Body Parts ====== [Body Part index: 0] 00 nameOffset: 6 965 (0x00001B35) name: hands 04 modelCount: 1 08 base: 1 (0x00000001) 0C modelOffset: 16 (0x00000010) ====== Models ====== [Model index: 0] name: ../../Infected/Hulk/smd/v_Hulk_hands.smd type: 0 (0x00000000) boundingRadius: 0.000000 meshCount: 1 meshOffset: 148 (0x00000094) vertexCount: 1 391 vertexOffset: 0 (0x00000000) tangentOffset: 0 (0x00000000) attachmentCount: 0 attachmentOffset: 0 (0x00000000) eyeballCount: 0 eyeballOffset: 264 (0x00000108) unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) ====== Meshes ====== Total vertexCount: 1 391 -------------------- [Mesh index: 0] materialIndex: 0 (0x00000000) modelOffset: -148 (0xFFFFFF6C) vertexCount: 1 391 vertexIndexStart: 0 (0x00000000) flexCount: 0 flexOffset: 0 (0x00000000) materialType: 0 (0x00000000) materialParam: 0 (0x00000000) id: 0 (0x00000000) centerX: 0.000000 centerY: 0.000000 centerZ: 0.000000 vertexData.modelVertexDataP: 2 121 150 888 (0x7E6E31A8) vertexData.lodVertexCount(0): 1 391 (0x0000056F) vertexData.lodVertexCount(1): 1 391 (0x0000056F) vertexData.lodVertexCount(2): 1 391 (0x0000056F) vertexData.lodVertexCount(3): 1 391 (0x0000056F) vertexData.lodVertexCount(4): 1 391 (0x0000056F) vertexData.lodVertexCount(5): 1 391 (0x0000056F) vertexData.lodVertexCount(6): 1 391 (0x0000056F) vertexData.lodVertexCount(7): 1 391 (0x0000056F) unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- -------------------- ------------------------ ====== Hitbox Sets ====== [Hitbox Set index: 0] nameOffset: 8 637 (0x000021BD) name: default hitboxCount: 40 hitboxOffset: 12 (0x0000000C) ====== Hitboxes ====== [Hitbox index: 0] boneIndex: 0 groupIndex: 0 boundingBoxMinX: -0.675310 boundingBoxMinY: -12.145213 boundingBoxMinZ: -15.348865 boundingBoxMaxX: 10.826822 boundingBoxMaxY: 0.000001 boundingBoxMaxZ: 14.862134 nameOffset: 8 624 (0x000021B0) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 1] boneIndex: 1 groupIndex: 0 boundingBoxMinX: -13.399928 boundingBoxMinY: -6.814718 boundingBoxMinZ: -13.358185 boundingBoxMaxX: 13.669328 boundingBoxMaxY: 7.460185 boundingBoxMaxZ: 13.486838 nameOffset: 8 556 (0x0000216C) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 2] boneIndex: 2 groupIndex: 0 boundingBoxMinX: 0.000000 boundingBoxMinY: -11.659129 boundingBoxMinZ: -10.992863 boundingBoxMaxX: 23.850481 boundingBoxMaxY: 11.687163 boundingBoxMaxZ: 12.619377 nameOffset: 8 488 (0x00002128) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 3] boneIndex: 3 groupIndex: 0 boundingBoxMinX: -9.964441 boundingBoxMinY: -8.131114 boundingBoxMinZ: -12.391883 boundingBoxMaxX: 30.804623 boundingBoxMaxY: 10.584136 boundingBoxMaxZ: 12.011078 nameOffset: 8 420 (0x000020E4) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 4] boneIndex: 4 groupIndex: 0 boundingBoxMinX: -5.405808 boundingBoxMinY: -9.550998 boundingBoxMinZ: -10.524279 boundingBoxMaxX: 26.103312 boundingBoxMaxY: 7.781449 boundingBoxMaxZ: 9.327248 nameOffset: 8 352 (0x000020A0) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 5] boneIndex: 5 groupIndex: 0 boundingBoxMinX: -1.003133 boundingBoxMinY: -7.346864 boundingBoxMinZ: -7.839070 boundingBoxMaxX: 17.176718 boundingBoxMaxY: 6.020801 boundingBoxMaxZ: 4.841455 nameOffset: 8 284 (0x0000205C) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 6] boneIndex: 6 groupIndex: 0 boundingBoxMinX: -6.597973 boundingBoxMinY: -4.418991 boundingBoxMinZ: -2.391503 boundingBoxMaxX: 2.249760 boundingBoxMaxY: 3.552913 boundingBoxMaxZ: 1.342690 nameOffset: 8 216 (0x00002018) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 7] boneIndex: 7 groupIndex: 0 boundingBoxMinX: -2.957688 boundingBoxMinY: -6.856112 boundingBoxMinZ: -2.045119 boundingBoxMaxX: 2.626401 boundingBoxMaxY: 0.855193 boundingBoxMaxZ: 0.767591 nameOffset: 8 148 (0x00001FD4) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 8] boneIndex: 8 groupIndex: 0 boundingBoxMinX: -0.682437 boundingBoxMinY: -0.414484 boundingBoxMinZ: -0.709293 boundingBoxMaxX: 2.264318 boundingBoxMaxY: 0.645294 boundingBoxMaxZ: 0.592038 nameOffset: 8 080 (0x00001F90) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 9] boneIndex: 9 groupIndex: 0 boundingBoxMinX: -2.840320 boundingBoxMinY: -2.406483 boundingBoxMinZ: -3.228978 boundingBoxMaxX: 2.424976 boundingBoxMaxY: 2.399418 boundingBoxMaxZ: 1.695598 nameOffset: 8 012 (0x00001F4C) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 10] boneIndex: 10 groupIndex: 0 boundingBoxMinX: -1.026128 boundingBoxMinY: -1.165297 boundingBoxMinZ: -0.873170 boundingBoxMaxX: 3.065204 boundingBoxMaxY: 0.969903 boundingBoxMaxZ: 0.821717 nameOffset: 7 944 (0x00001F08) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 11] boneIndex: 11 groupIndex: 0 boundingBoxMinX: -0.791409 boundingBoxMinY: -0.397108 boundingBoxMinZ: -0.752315 boundingBoxMaxX: 2.493450 boundingBoxMaxY: 0.843136 boundingBoxMaxZ: 0.770395 nameOffset: 7 876 (0x00001EC4) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 12] boneIndex: 12 groupIndex: 0 boundingBoxMinX: -2.910843 boundingBoxMinY: -2.505443 boundingBoxMinZ: -3.159049 boundingBoxMaxX: 3.162924 boundingBoxMaxY: 3.341667 boundingBoxMaxZ: 3.960480 nameOffset: 7 808 (0x00001E80) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 13] boneIndex: 13 groupIndex: 0 boundingBoxMinX: -0.991547 boundingBoxMinY: -1.625954 boundingBoxMinZ: -0.940127 boundingBoxMaxX: 3.528094 boundingBoxMaxY: 0.769931 boundingBoxMaxZ: 0.949316 nameOffset: 7 740 (0x00001E3C) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 14] boneIndex: 14 groupIndex: 0 boundingBoxMinX: -0.796919 boundingBoxMinY: -0.519115 boundingBoxMinZ: -0.767515 boundingBoxMaxX: 2.581429 boundingBoxMaxY: 0.725586 boundingBoxMaxZ: 1.083321 nameOffset: 7 672 (0x00001DF8) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 15] boneIndex: 15 groupIndex: 0 boundingBoxMinX: -2.627109 boundingBoxMinY: -1.685147 boundingBoxMinZ: -1.633747 boundingBoxMaxX: 2.475636 boundingBoxMaxY: 3.293105 boundingBoxMaxZ: 2.669606 nameOffset: 7 604 (0x00001DB4) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 16] boneIndex: 16 groupIndex: 0 boundingBoxMinX: -3.198738 boundingBoxMinY: -1.542510 boundingBoxMinZ: -0.974464 boundingBoxMaxX: 2.969108 boundingBoxMaxY: 0.745458 boundingBoxMaxZ: 1.845327 nameOffset: 7 536 (0x00001D70) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 17] boneIndex: 17 groupIndex: 0 boundingBoxMinX: -0.624238 boundingBoxMinY: -0.546601 boundingBoxMinZ: -0.766531 boundingBoxMaxX: 2.536601 boundingBoxMaxY: 0.638993 boundingBoxMaxZ: 0.758001 nameOffset: 7 468 (0x00001D2C) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 18] boneIndex: 18 groupIndex: 0 boundingBoxMinX: -7.132908 boundingBoxMinY: -5.463048 boundingBoxMinZ: -5.051939 boundingBoxMaxX: 3.791194 boundingBoxMaxY: 4.802805 boundingBoxMaxZ: 5.941957 nameOffset: 7 400 (0x00001CE8) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 19] boneIndex: 19 groupIndex: 0 boundingBoxMinX: -6.494770 boundingBoxMinY: -2.704175 boundingBoxMinZ: -4.160539 boundingBoxMaxX: 3.078090 boundingBoxMaxY: 3.994429 boundingBoxMaxZ: 3.918591 nameOffset: 7 332 (0x00001CA4) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 20] boneIndex: 20 groupIndex: 0 boundingBoxMinX: -0.802027 boundingBoxMinY: -0.863437 boundingBoxMinZ: -1.144587 boundingBoxMaxX: 2.047734 boundingBoxMaxY: 1.147958 boundingBoxMaxZ: 1.290641 nameOffset: 7 264 (0x00001C60) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 21] boneIndex: 21 groupIndex: 0 boundingBoxMinX: 0.000000 boundingBoxMinY: -12.122914 boundingBoxMinZ: -13.937283 boundingBoxMaxX: 23.941614 boundingBoxMaxY: 10.723634 boundingBoxMaxZ: 11.016341 nameOffset: 7 196 (0x00001C1C) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 22] boneIndex: 22 groupIndex: 0 boundingBoxMinX: -9.959072 boundingBoxMinY: -7.935577 boundingBoxMinZ: -12.981312 boundingBoxMaxX: 31.017023 boundingBoxMaxY: 10.048335 boundingBoxMaxZ: 12.641489 nameOffset: 7 128 (0x00001BD8) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 23] boneIndex: 23 groupIndex: 0 boundingBoxMinX: -7.682715 boundingBoxMinY: -9.289614 boundingBoxMinZ: -9.583182 boundingBoxMaxX: 26.934916 boundingBoxMaxY: 8.087398 boundingBoxMaxZ: 10.206528 nameOffset: 7 060 (0x00001B94) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 24] boneIndex: 24 groupIndex: 0 boundingBoxMinX: -3.441752 boundingBoxMinY: -7.806621 boundingBoxMinZ: -5.605907 boundingBoxMaxX: 17.176741 boundingBoxMaxY: 6.015986 boundingBoxMaxZ: 7.992259 nameOffset: 6 992 (0x00001B50) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 25] boneIndex: 25 groupIndex: 0 boundingBoxMinX: -6.597925 boundingBoxMinY: -6.271983 boundingBoxMinZ: -1.342712 boundingBoxMaxX: 2.249808 boundingBoxMaxY: 1.969783 boundingBoxMaxZ: 2.899385 nameOffset: 6 924 (0x00001B0C) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 26] boneIndex: 26 groupIndex: 0 boundingBoxMinX: -1.929528 boundingBoxMinY: -3.339694 boundingBoxMinZ: -0.767607 boundingBoxMaxX: 2.703934 boundingBoxMaxY: 0.855163 boundingBoxMaxZ: 1.612221 nameOffset: 6 856 (0x00001AC8) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 27] boneIndex: 27 groupIndex: 0 boundingBoxMinX: -0.682354 boundingBoxMinY: -0.414496 boundingBoxMinZ: -0.592047 boundingBoxMaxX: 2.109418 boundingBoxMaxY: 0.645276 boundingBoxMaxZ: 0.709286 nameOffset: 6 788 (0x00001A84) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 28] boneIndex: 28 groupIndex: 0 boundingBoxMinX: -6.490119 boundingBoxMinY: -2.692678 boundingBoxMinZ: -1.695619 boundingBoxMaxX: 2.425036 boundingBoxMaxY: 2.085085 boundingBoxMaxZ: 3.228955 nameOffset: 6 720 (0x00001A40) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 29] boneIndex: 29 groupIndex: 0 boundingBoxMinX: -1.026048 boundingBoxMinY: -1.165318 boundingBoxMinZ: -0.821735 boundingBoxMaxX: 4.153908 boundingBoxMaxY: 0.969878 boundingBoxMaxZ: 0.873153 nameOffset: 6 652 (0x000019FC) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 30] boneIndex: 30 groupIndex: 0 boundingBoxMinX: -0.791329 boundingBoxMinY: -0.342625 boundingBoxMinZ: -0.770409 boundingBoxMaxX: 2.233977 boundingBoxMaxY: 0.843118 boundingBoxMaxZ: 0.752298 nameOffset: 6 584 (0x000019B8) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 31] boneIndex: 31 groupIndex: 0 boundingBoxMinX: -2.910801 boundingBoxMinY: -1.684917 boundingBoxMinZ: -3.960505 boundingBoxMaxX: 3.162975 boundingBoxMaxY: 2.521611 boundingBoxMaxZ: 1.546375 nameOffset: 6 516 (0x00001974) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 32] boneIndex: 32 groupIndex: 0 boundingBoxMinX: -0.991470 boundingBoxMinY: -1.625972 boundingBoxMinZ: -0.949330 boundingBoxMaxX: 3.528168 boundingBoxMaxY: 0.769911 boundingBoxMaxZ: 0.940118 nameOffset: 6 448 (0x00001930) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 33] boneIndex: 33 groupIndex: 0 boundingBoxMinX: -0.796832 boundingBoxMinY: -0.519132 boundingBoxMinZ: -1.083330 boundingBoxMaxX: 2.581511 boundingBoxMaxY: 0.725575 boundingBoxMaxZ: 0.767501 nameOffset: 6 380 (0x000018EC) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 34] boneIndex: 34 groupIndex: 0 boundingBoxMinX: -5.758827 boundingBoxMinY: -1.685213 boundingBoxMinZ: -3.580601 boundingBoxMaxX: 2.475677 boundingBoxMaxY: 2.484903 boundingBoxMaxZ: 1.633726 nameOffset: 6 312 (0x000018A8) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 35] boneIndex: 35 groupIndex: 0 boundingBoxMinX: -3.636861 boundingBoxMinY: -1.542537 boundingBoxMinZ: -1.845353 boundingBoxMaxX: 2.969190 boundingBoxMaxY: 0.745431 boundingBoxMaxZ: 0.974438 nameOffset: 6 244 (0x00001864) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 36] boneIndex: 36 groupIndex: 0 boundingBoxMinX: -0.624162 boundingBoxMinY: -0.546621 boundingBoxMinZ: -0.758033 boundingBoxMaxX: 2.536683 boundingBoxMaxY: 0.638966 boundingBoxMaxZ: 0.766498 nameOffset: 6 176 (0x00001820) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 37] boneIndex: 37 groupIndex: 0 boundingBoxMinX: -8.337855 boundingBoxMinY: -7.287208 boundingBoxMinZ: -5.724740 boundingBoxMaxX: 3.977335 boundingBoxMaxY: 4.808305 boundingBoxMaxZ: 5.522775 nameOffset: 6 108 (0x000017DC) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 38] boneIndex: 38 groupIndex: 0 boundingBoxMinX: -8.562206 boundingBoxMinY: -2.704154 boundingBoxMinZ: -4.707654 boundingBoxMaxX: 3.267895 boundingBoxMaxY: 4.415044 boundingBoxMaxZ: 4.160664 nameOffset: 6 040 (0x00001798) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- [Hitbox index: 39] boneIndex: 39 groupIndex: 0 boundingBoxMinX: -1.032307 boundingBoxMinY: -0.990388 boundingBoxMinZ: -1.288121 boundingBoxMaxX: 2.192855 boundingBoxMaxY: 1.462376 boundingBoxMaxZ: 1.344738 nameOffset: 5 972 (0x00001754) name: unused(0): 0 (0x00000000) unused(1): 0 (0x00000000) unused(2): 0 (0x00000000) unused(3): 0 (0x00000000) unused(4): 0 (0x00000000) unused(5): 0 (0x00000000) unused(6): 0 (0x00000000) unused(7): 0 (0x00000000) -------------------- --------------------